“[Khepri, the Sun Beetle] is the first true boss theme in the game, a giant flying scarab that has been corrupted by Set. Clustery strings and quirky muted trumpets play as Khepri is seen fluttering past the players in the opening cutscene, followed by a brassy blast once he lands and reveals his tremendous size. The entire fight takes place on a giant spherical rock that periodically rolls about through the level, and so I used wild string flourishes and runs to represent this chaos. The strings melody after the introduction is a sort of mini-motif for Khepri, previously heard in the [Ambushed!] cue a few levels before, and Set’s theme is played on brass towards the middle of the cue to show his evil influence on Khepri.”
- Wilbert Roget, II / Lead Composer, Music Supervisor