“[Tomb of the Architect] plays in a tomb full of giant gears and increasingly complicated traps. For this tomb theme, I once again took an experimental approach: I gave percussionist Doug Perry a mid-range pedal tone, and simply told him to give me a flurry of spooky metals, bowed percussion, and whatever percussive “toys” he could think of. Originally I planned to write orchestral music around his improvisations, but then Doug came back with at least 20 different instruments’ worth of recordings (!), all beautifully evocative and wonderfully creepy. I decided instead that the piece should feature only percussion and electronics, with his performances arranged and modified with various effects. There are periodic hints of the beat from the following action track in this cue as well, which I added so that the interactive music would transition more smoothly."
- Wilbert Roget, II / Lead Composer, Music Supervisor